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Conflict Global Terror System Requirements

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Conflict: Global Storm
Developer(s)Pivotal Games
Publisher(s)
SeriesConflict
Platform(s)Microsoft Windows, PlayStation 2, Xbox
Release
  • EU: September 30, 2005
  • NA: October 3, 2005 (PC)
  • NA: October 4, 2005
Genre(s)Tactical shooter
Mode(s)Single-player, multiplayer

Conflict: Global Storm is the fourth part of the popular series, the previous editions of which dealt with the war in the Gulf region (the first two episodes) and the military intervention of. System Requirements Lab may earn affiliate commissions from qualifying purchases via Amazon Associates and other programs. It is the fourth installment in the Conflict series. The action focuses on an elite rapid response special forces unit, using the four original members of the Desert Storm series and a new member. Bradley, Foley, Connors, Jones and Sherman must overcome terrorists over many different countries, including Colombia, South Korea, Ukraine, Egypt.

Conflict: Global Terror (also called Conflict: Global Storm) is a tactical shootervideo game developed by Pivotal Games and Synergenix and published by SCi Games and 2K Games for PlayStation 2, Xbox, and Microsoft Windows. It is the fourth installment in the Conflict series.

The action focuses on an elite rapid response special forces unit, using the four original members of the Desert Storm series and a new member. Bradley, Foley, Connors, Jones and Sherman must overcome terrorists over many different countries, including Colombia, South Korea, Ukraine, Egypt, the Philippines, and Kashmir.

Gameplay[edit]

The game plays primarily in third person perspective with controls similar to a standard first person shooter. The player directly controls one member of the team but can issue commands to teammates. The player can also swap direct control between any of the four characters on the fly. Such a control mechanism is designed to allow tactical play to emerge, with many players preferring a 'slow and steady' approach, unlike many contemporary first- and third-person shooters. The AI in the game will advance, use cover, use grenades and retreat when injured.

Plot[edit]

The game starts with Red Team performing a HALO insertion into the Colombian jungle where they are captured and taken to a nearby town controlled by militia forces. Connors escapes and subsequently frees the rest of Red Team, whom then continue with their mission to destroy the drug factory. After completing the mission and capturing Mandel, Red Team head to the landing zone, however Foley stays behind to defend the rest of the team. He does not make it to the landing zone before Bradley decides to pull out and is captured by the militia. He reappears in Conflict: Denied Ops as a prisoner.

The team is given a replacement sniper, Carrie Sherman. They are then sent on a mission to protect senator Jack Maguire on his diplomatic mission to South Korea, then to Ukraine to secure a pesticide plant where sarin gas is being manufactured, then to Chechnya to capture some sarin gas tanks from Chechen rebels and help Orlov, a Russian agent, to take the tanks to the Russian lines, and then Egypt to a terrorist camp to disable all anti aircraft systems and laser designate the command bunker for an air strike, before the identity of the traitor who betrayed Red Team in the first mission is revealed. Download bitdefender antivirus plus 2015 full version with crack.

The traitor is revealed to be Strachen. Red Team are then sent to the Philippines to meet up with Connors' brother Alan and locate Strachen. Red Team set up a safehouse near Hotel Mantki where Strachen is present as the information given by Alan Connors. The team are attacked by terrorists and escape, but fail to apprehend Strachen before etracting. Strachen is later tracked down to an estate where he has taken 4 hostages and is hiding with an army of highly-trained mercenaries led by Hans Klerbler. Red Team eliminates Klerbler in revenge for the brutal murder of Alan Connors. Strachen is captured and reveals Mandel to be in Kashmir.

The final mission is set in Kashmir, where Mandel plans to launch nuclear missile at Pakistan to trigger a war between them and India. Red Team disarms the missiles and Mandel is killed when his Mi-24 Hind is shot down by Red Team. The game ends with Red Team deciding to return to Colombia to find Foley. After agreeing with the idea, the game ends with a cut-scene of Red Team leaving in a helicopter.

Reception[edit]

Reception
Review scores
PublicationScore
PCPS2Xbox
EdgeN/AN/A7/10[1]
EurogamerN/AN/A6/10[2]
Game InformerN/A6.75/10[3]6.75/10[3]
GameProN/A[4][4]
GameSpot6.2/10[5]6.2/10[5]6.1/10[6]
GameSpy[7][8][8]
GameZoneN/AN/A6.2/10[9]
IGN6/10[10]6/10[10]6/10[11]
OPM (US)N/A[12]N/A
OXM (US)N/AN/A7.4/10[13]
PC Gamer (US)49%[14]N/AN/A
The Sydney Morning Herald[15][15][15]
Aggregate score
Metacritic61/100[16]62/100[17]62/100[18]

The game received 'mixed' reviews on all platforms according to the review aggregation website Metacritic.[16][17][18]

Sequel[edit]

The next game in the Conflict series, Conflict: Denied Ops See full list on curseforge.com. , was released in 2008. The only character who returned was Paul Foley.

References[edit]

  1. ^Edge staff (November 2005). 'Conflict: Global Storm (Xbox)'. Edge. No. 155. p. 102.
  2. ^Reed, Kristan (September 30, 2005). 'Conflict Global Storm (Xbox)'. Eurogamer. Retrieved August 11, 2017.
  3. ^ abBiessener, Adam (November 2005). 'Conflict: Global Terror (PS2, Xbox)'. Game Informer. No. 151. p. 148.
  4. ^ abOuroboros (October 5, 2005). 'Review: Conflict: Global Terror (PS2, Xbox)'. GamePro. Archived from the original on August 31, 2006. Retrieved August 11, 2017.
  5. ^ abColayco, Bob (October 17, 2005). 'Conflict: Global Terror Review (PC, PS2)'. GameSpot. Retrieved August 11, 2017.
  6. ^Colayco, Bob (October 17, 2005). 'Conflict: Global Terror Review (Xbox)'. GameSpot. Retrieved August 11, 2017.
  7. ^Osborne, Scott (November 4, 2005). 'Conflict: Global Terror (PC)'. GameSpy. Archived from the original on February 3, 2018. Retrieved August 11, 2017.
  8. ^ abChapman, David (November 1, 2005). 'GameSpy: Conflict: Global Terror (PS2, Xbox)'. GameSpy. Archived from the original on May 10, 2019. Retrieved August 11, 2017.
  9. ^Valentino, Nick (October 30, 2005). 'Conflict: Global Terror - XB - Review'. GameZone. Archived from the original on July 6, 2008. Retrieved August 11, 2017.
  10. ^ abMcNamara, Tom (October 18, 2005). 'Conflict: Global Terror (PC, PS2)'. IGN. Retrieved August 11, 2017.
  11. ^McNamara, Tom (October 26, 2005). 'Conflict: Global Terror (Xbox)'. IGN. Retrieved August 11, 2017.
  12. ^'Conflict: Global Terror'. Official U.S. PlayStation Magazine. December 2005. p. 130.
  13. ^'Conflict: Global Terror'. Official Xbox Magazine. December 2005. p. 110.
  14. ^'Conflict: Global Terror'. PC Gamer. March 2006. p. 50.
  15. ^ abcFish, Eliot (October 1, 2005). 'Conflict Global Storm'. The Sydney Morning Herald. Retrieved August 11, 2017.
  16. ^ ab'Conflict: Global Terror for PC Reviews'. Metacritic. Retrieved August 11, 2017.
  17. ^ ab'Conflict: Global Terror for PlayStation 2 Reviews'. Metacritic. Retrieved August 11, 2017.
  18. ^ ab'Conflict: Global Terror for Xbox Reviews'. Metacritic. Retrieved August 11, 2017.
  1. ^Even though the Eidos logo appears on the packaging and before the intro of the game, the game is copyrighted and published to SCi as it was finished before they bought out Eidos Interactive.

External links[edit]

  • Conflict: Global Terror at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Conflict:_Global_Terror&oldid=985503621'
Conflict: Desert Storm II
Developers
Publishers
Release dates
WindowsSeptember 19, 2003
  • 2Game data
  • 4Issues fixed
  • 6Audio settings
  • 7Issues fixed
  • 8Other information
Conflict
Conflict: Desert Storm2002
Conflict: Desert Storm II2003
Conflict: Vietnam2004
Conflict: Global Terror2005
Conflict: Denied Ops2008

Availability[edit]

SourceDRMNotesKeysOS
Retail SecuROMDRM disc check

Game data[edit]

Conflict Global Terror System Requirements

Configuration file(s) location[edit]

SystemLocation
Windows HKEY_LOCAL_MACHINESOFTWARESCi GamesCDS II[Note 1]

Save game data location[edit]

Video settings[edit]

Settings in a launcher.
Graphics featureStateNotes
Widescreen resolution See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD Main menu is zoomed. Hexadecimal 4b Decimal 75
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)See the glossary page for potential workarounds.
Anti-aliasing (AA)See the glossary page for potential workarounds.
Vertical sync (Vsync)Always on
60 FPS
120+ FPSGame runs fast

Issues fixed[edit]

Graphics not being rendered correctly[edit]

Use crosire's d3d8to9 do wrap DX8 to DX9[citation needed]
  1. Download the crosire d3d8to9 DLL. Version 1.11.0 is known to work.
  2. Place it in the same folder as game's executable.

Notes

This also allows for proper ReShade support with depth buffer detection.

Widescreen resolution[edit]

Edit registry entries[citation needed]
  1. Go to HKEY_LOCAL_MACHINESOFTWARESCi GamesCDS IIDevice Settings.
  2. Edit the entry ResolutionIndex and change the value to one of from a list below (decimal):
    • 34 - 1152x648
    • 37 - 1280x720
    • 40 - 1280x768
    • 43 - 1280x800
    • 46 - 1280x960
    • 52 - 1360x768
    • 55 - 1360x1024
    • 58 - 1366x768
    • 61 - 1440x900
    • 64 - 1600x900
    • 67 - 1680x1050
    • 70 - 1776x1000
    • 73 - 1920x1080
    • 4b - 3840x2160

Notes

Editing graphical settings in a launcher will revert the changes.
Menus are broken on widescreen resolutions.
4k has been tested only on windows 10 fall creators update.
Alternate registry entry and hex codes[citation needed]
  1. Go to ComputerHKEY_CURRENT_USERSoftwareClassesVirtualStoreMACHINESOFTWAREWOW6432NodeSCi GamesCDS IIDevice Settings.
  2. Edit the entry ResolutionIndex and change the value to one of from a list below (note that the values are hexadecimal):
    • 17 - 1280x720
    • 21 - 1920x1080

Notes

Same issues as described above.

Input settings[edit]

Mouse settings.
Keyboard and mouseStateNotes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support

Audio settings[edit]

Audio settings.
Audio featureStateNotes
Separate volume controls
Surround soundUp to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX supportDirectSound3D.

Localizations

Issues fixed[edit]

White screen when starting the game[edit]

For some reason in modern operating systems when you start the game you see a white box in the middle of the screen just click on it and the game will start normally


Game runs too fast / Mouse too sensitive[edit]

Limit the framerate

Limit fps to around 60, for example through 'Rivatuner Statistics Server'. Forced VSYNC through driver settings did nothing for me.

[citation needed]
  1. Set monitor on 60hz

Other information[edit]

Conflict Global Terror Pc Download

API[edit]

Executable32-bit64-bitNotes
Windows

Conflict Global Terror Steam

Middleware[edit]

System requirements[edit]

Windows
MinimumRecommended
Operating system (OS)
Processor (CPU)Intel Pentium III 1 GHz Intel Pentium IV 1,4 GHz
System memory (RAM)256 MB512 MB
Hard disk drive (HDD)1,3 GB2 GB
Video card (GPU) 32 MB of VRAM 64 MB of VRAM

Notes

  1. When running this game without Administrator elevation, 32-bit programs writing to HKEY_LOCAL_MACHINESOFTWARE will be redirected to HKEY_CURRENT_USERSoftwareClassesVirtualStoreMACHINESOFTWAREWow6432Node (more details).

References





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